# Plot types

#### What is a Plot?

A single plot is equal to one chunk in Minecraft. Towny uses plots as the basic unit of land for towns, allowing different areas to be assigned specific purposes and permissions.

You can view chunk borders by pressing **F3 + G** on Windows, or **CMD + F3 + G** on Mac. After that, use  **/towny map** or **/towny map big** to display nearby plots and their types.

Different symbols on the map indicate different plot states. For example, a green **$** means a plot is for sale within your town, while a white **$** indicates a plot for sale in another town.

To purchase a plot, simply stand on a claim that is for sale and use:\
\&#xNAN;**/plot claim**

#### Plot Types

Towny plots can be assigned different types, each with its own unique purpose and set of rules. To set a plot type, use the command:\
\&#xNAN;**/plot set \<type>**

The available plot types are listed below:

* **Arena** – PvP is always enabled, including friendly fire. Town health regeneration is also disabled in these plots.
* **Bank** – Intended for town banking commands such as /t deposit and /t withdraw (not required on 8Bit Network).
* **Embassy** – Allows players from other towns to own plots within your town.
* **Farm** – Allows interaction with animals, crops, leaves, and bee hives.
* **Inn** – Lets players set their /res spawn using beds and respawn there on death, unless they are part of an enemy nation.
* **Jail** – Used by town staff to jail residents using /town toggle jail \<player>.
* **Outpost** – A town claim located away from your main town area.
* **Shop** – Allows the creation of chest shops on the plot.
* **Wilds** – A semi-protected area where natural blocks like trees, flowers, and mushrooms can be broken, but most other blocks remain protected.


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